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wow gold-As a DPS warrior gears up for wow gold

As a result, we often see peculiar artifacts of the rage system. As a DPS warrior gears up, as an example, his rage generation becomes effectively infinite: He or she does enough damage to make rage a near constant, creating a situation where the only limitation to her or his DPS is the amount of time between wow gold abilities and making on-next-swing Heroic Strike effectively unlimited in use. This is one of the reasons HS is going to become an instant in Cataclysm. Another artifact of this process is that as they gear up, rage-based tanks often find themselves rage starved in content they outgear, becoming less able to hold threat without removing or substituting their tanking gear.

What does that mean for my level 22 warrior in Darkshore? First off, shouldn't you be in Ashenvale by now? Rage normalization takes the random factor of rage generation and makes it more predictable, reducing its scaling factor. At present, rage is based on how much damage you deal per attack and how much damage you take wow gold, modified by things like the attacker's level and so forth. Clearly this is aimed at making warrior tanks have to conserve rage when tanking. Expect negative effects on warrior tank threat, unless baseline warrior tanking damage is vastly improved wow gold.

Rage normalization is intended to move from an exponential rage model (the more damage you do/take, the more rage you have), which penalizes lower-geared warriors and rewards the absolute best itemization, toward a more controllable system where the difference between a level 25 warrior in quest greens and a level 85 in full raid gear isn't that they are almost effectively different classes. In theory, this will mean that both tanks and DPS warriors will find haste and crit more attractive for ensuring smoother rage generation, although we'll see how this plays out. Similarly, by basing rage from damage taken on the warrior's health you can have damage increase wow gold without having it automatically supercharge the tanking warrior's rage pool.

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